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Performance Optimization for your iOS Games and Apps

A couple of months ago I had the opportunity to present on Performance Optimizations for iOS Games and Apps in Atlanta, and later in Boston at the Voices that Matter Conference. This talk covers the top 10 things you can do to improve performance of your games or apps. You can get the slides here [...]

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Intro to Cocos2D at 360iDev

This week Ray and I got to present an Intro to Cocos2D talk at the 360iDev Conference in Denver. We had a great time at the conference, and appreciate all of the people that showed up at our talk. Here are the slides and code for the talk. Hope to see you at the next [...]

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Cocos2D Via Minigames Workshop

So you want to be a Game Developer? If you are like us, you have been thinking about making your own games since you were a kid. I started with an Apple ][, some of you way earlier and some of you are just now starting. Either way. the hardest part is taking that first [...]

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Voices that Matter – Seattle

This April 8-10 I will be speaking at the Voices that Matter Conference in Seattle. My talk is on Performance Tips and Tricks for Cocos2D, learn how to keep your game at 60 frames per second even on a iPhone 3G! On April 8th Ray Wenderlich and I are doing a full day long workshop [...]

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360iDev – The Conference to Attend

If you have been following #idevblogaday this week you have seen other developers talk about the reasons you should be at the 360iDev conference. I completely agree with their posts, here is my story. My first time at 360iDev was in Denver in Sept 2009. I’ve been to large conferences before, and even smaller ones, [...]

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Upcoming Conferences

2010 is not over yet, and there are at least two great conferences to wrap up the year. Voices that Matter Conference in Philadelphia, October 16th and 17th and 360iDev Conference in Austin, November 7th to 10th. Both conferences have a great line up of speakers including Mike Daley at VTM and Noel Llopis at [...]

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Presentation & Xcode Projects for 360iDev and Voices that Matter

I had the opportunity to do a presentation and hands-on session on Cocos2D and Box2d at the 360idev and the Voices that Matter conferences. It was a lot of fun to take the audience through Cocos2D and Box2D frameworks and have a working game in their hands by the end of the hour. The credit [...]

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